Curriculum Vitae

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Research summary

Master’s researcher at UNIST working on 3D human avatar reconstruction, 3D Gaussian splatting, and vision–language reasoning for hand understanding. Recent first-author work (ECCV 2026, under review) proposes a visibility-aware 3D Gaussian avatar framework that reconstructs animatable avatars from monocular video across full-body, upper-body, and head-only settings within a single pipeline — integrating occlusion-robust SMPL-X tracking, part-specific residual refinement, and diffusion-based texture completion. Additional contributions span hand pose benchmarking (CVPR 2026), hand–object mesh generation (CVPR Findings 2026), real-time two-hand manipulation (AAAI 2025), and generative replay for continual detection (CVPR 2024 Highlight).

Research interests

3D Gaussian Splatting · 3D Human Avatar Reconstruction & Animation · Visibility-Aware Optimization · Diffusion Models · SMPL-X / FLAME Parametric Body Models · Hand Pose Estimation & 3D Hand–Object Interaction · Vision–Language Models.

Education

Selected research highlights

Publications

The full list is available on the Publications page.

Research experience

Vision & Learning Lab, UNISTGraduate Research Assistant (previously Research Assistant) Jan 2023 – Present · Ulsan, South Korea · Advisors: Prof. Seungryul Baek, Prof. Binod Bhattarai.

Machine Learning, Vision & Language Lab, UNISTResearch Assistant Sep 2022 – Dec 2022 · Mentor: Prof. Taehwan Kim.

Bio-Optics & Computational Imaging Lab, UNISTResearch Assistant Sep 2021 – Dec 2021 · Mentor: Prof. Jung-Hoon Park.

Selected research projects

Technical skills

Teaching experience

Honors & awards

References